yeah - the problem lies in those who think they can do it and drive the car to the track, rather than trailer it. there is a point at which it just becomes problematic. this has been the case with 100% of the cars that have sought higher boost and bigger numbers. that's exactly why i limited my kit where i did. for whatever reason people seem to ignore the realities and think they will be ok. then they build the car and blow it up or have real problems with it all the way.
yes, you can get a lot more power. don't plan to drive it on the street.
but, if you want only a bit more, you can probably work it out and not give up too much.
the injectors were a real limiting factor, and that's what ultimately set the boost at 4.9psi. i have them maxxed out. but, even if i were able to supply more fuel, a bit over 6psi is the reliable limit of the engine. the seals and such are failure points that would need to be addressed. the motronic is too lame too.
rods would definitely come into play at higher boost levels. i won't even think about raising boost until i deal with that.
just a note on limits: at 7500rpm the 90mm pulley is making 104000 rpm at the head unit. that is 104%. it can't go any higher. that is 7psi wide open. currently the full kit limits redline to 6700 which is only a bit over 90%. with an 80mm pulley the redline goes down to 6700.
getting more power out of the engine than that, and you toss all reliability out the window. it becomes a track only car. you can't drive it to the track, and expect it to get you home. it won't be particularly civilized down low either.
i also think the numbers out there are optimistic. extrapolating forward from the wheels is bad math. there is no fixed percentage of drivetrain loss. you have to actually measure it. i've seen it vary as much as double in factor. it all depends on things like wheel weights, tire weights, flywheel weights, yada yada. heck, you even need to calibrate the speedometer and tach to get it right. the real numbers are often lower than extrapolated numbers, and almost never higher.
there are something like 142 maps for the 968, almost all of which come into play (i'll have to go back and check again to be sure just how many there are). some of the missing maps are critical to higher load part throttle conditions
how many do you have in your tuner pro file? i don't have nearly that many in the latest tuner pro file i have.